Al Kang
Al Kang
VFX Supervisor (Concept/Previs/Postvis)
Cardiff, United Kingdom

Summary

Al Kang is a Canadian ex-pat living in Wales with over 20 years of experience in the entertainment industry. From triple A games to animated television series, he has been involved in both production-side and facilities-side roles, delivering polished visual experiences for several high profile properties.
He is currently working as a VFX Supervisor at Painting Practice in Cardiff.

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Skills

Production DesignConcept ArtCharacter DesignDigital SculptingPre-vizCharacter ModelingCinematicsStoryboardingScreenwriting

Software proficiency

ZBrush
ZBrush
Photoshop
Photoshop
Maya
Maya
Mudbox
Mudbox
Clarisse iFX
Clarisse iFX
Marvelous Designer
Marvelous Designer
Substance 3D Designer
Substance 3D Designer
Substance 3D Painter
Substance 3D Painter
Mari
Mari
Storyboard Pro
Storyboard Pro
Houdini
Houdini
Unreal Engine
Unreal Engine
Nuke
Nuke
Hiero
Hiero
Avid
Avid
DaVinci Resolve
DaVinci Resolve
MotionBuilder
MotionBuilder
Harmony
Harmony
perforce
perforce
Premiere
Premiere
After Effects
After Effects
InDesign
InDesign
incopy
incopy
C++
C++
Python
Python

Reel

Productions

    • TV Production
      His Dark Materials (Season 2)
    • Year
      2021
    • Role
      On Set VFX Support
    • Company
      Bad Wolf Studios
    • Video Game
      Wizard's Wrath
    • Year
      2021
    • Role
      Art Director (Outsource)
    • Company
      DragonFiAR
    • Video Game
      Elevate: Combat League
    • Year
      2021
    • Role
      Freelance
    • Company
      Atomicom Ltd.
    • Movie
      The Pitch
    • Year
      2020
    • Role
      VFX Supervisor
    • Company
      Freeway One Entertainment
    • Video Game
      Ben 10 (DS)
    • Year
      2017
    • Role
      CG Supervisor (Outsource)
    • Company
      Atomicom Ltd.
    • Video Game
      JCB Mars Pioneer
    • Year
      2017
    • Role
      Freelance
    • Company
      Atomicom Ltd.
    • Commercial / Advertisement
      QQ Kids Watch (UK)
    • Year
      2017
    • Role
      Head of Post Production
    • Company
      Vicky Media (HK)
    • TV Production
      Davinci's Demons
    • Year
      2016
    • Role
      Mocap Producer (Academic Liaison)
    • Company
      UWTSD
    • Video Game
      Clone Wars: Republic Heroes
    • Year
      2008
    • Role
      Lead Artist
    • Company
      Krome Studios
    • Video Game
      Star Wars: The Force Unleashed
    • Year
      2007
    • Role
      Lead Artist
    • Company
      Krome Studios
    • Video Game
      EA SKATE
    • Year
      2007
    • Role
      Previs Lead/Concept Artist
    • Company
      Electronic Arts Black Box
    • Video Game
      NFS Most Wanted
    • Year
      2005
    • Role
      Previs Artist/Concept Artist
    • Company
      Electronic Arts Black Box
    • Video Game
      NFS Underground 2
    • Year
      2004
    • Role
      Concept Artist
    • Company
      Electronic Arts Black Box
    • Video Game
      NFS Underground
    • Year
      2003
    • Role
      Concept Artist
    • Company
      Electronic Arts Black Box
    • TV Production
      Dragon Booster
    • Year
      2004
    • Role
      Cinematic Animator
    • Company
      Nerd Corps
    • TV Production
      Ed, Edd n Eddy
    • Year
      2001
    • Role
      Storyboard Artist
    • Company
      AKA Cartoon/Cartoon Network
    • TV Production
      D'Myna Leagues
    • Year
      2000
    • Role
      Digital Ink and Paint
    • Company
      Mercury Filmworks

Experience

  • Bafta Awards Ajudicator (Breakthrough Category) at BAFTA
    Cardiff, United Kingdom
    October 2019 - October 2019

    Adjudicator representing Animation, Games, and VFX.

  • Programme Director, BA (Hons) 3D Computer Animation at University of Wales TSD
    Swansea, Wales, United Kingdom
    September 2008 - Present

    Programme Director

    - BA (Hons) 3D Computer Animation

    - BA (Hons) Creative Computer Games Design Programmes

    - BSc (Hons) Visual FX

    - BA (Hons) Film

    Postgraduate Researcher

    - MPhil

    "The Vanishing Point" : An Examination of Traditional Art Workflows in Digital Environments

  • Lead Artist at Krome Studios/LucasArts
    Brisbane, Australia
    September 2006 - August 2008

    TITLES

    “Star Wars: The Force Unleashed (2007)/Clone Wars: Republic Heroes (2008)”

    o Creation of Pipeline Lighting Tools

    o Replication of 2k Blondes, Pars, HMI, China Lights, and Kino Flos for CG Set Lighting

    o Founded “Krome University” for Artist Training

    “Clone Wars: Republic Heroes (2008)”

    o Max/Motionbuilder Pipeline w/Asset Referencing Libraries

    o Premiere to After Effects Roundtrip

  • Previs Lead/Concept Artist at Electronic Arts Black Box
    Vancouver, Canada
    August 2002 - August 2006

    EA’s “Skate” (2007)/ “Repoman” (unreleased)

    o Cinematics, Animation, and Look Development

    o Asset creation in Sketchup/ZBrush/Maya/Motionbuilder

    o Recreation of fish-eye lens characteristics with true transmission/reflectance properties

    NFS "Most Wanted" (2005)

    o Cinematics, Animation, and Look Development

    o Asset creation in Sketchup/ZBrush/Maya/Motionbuilder

    o Previs and Concept Art

    NFS "Underground 2" (2004)

    o Concept Art

    o Cinematics, Animation, and Look Development

    o Asset creation in Sketchup/ZBrush/Maya/Motionbuilder

    NFS "Underground" (2003)

    o Concept Art

  • Cinematic Animator at Nerd Corps
    Vancouver, Canada
    June 2002 - August 2002

    Cinematic Animator

    ----------------------------

    "Dragon Booster" (Pilot Episode)

  • Storyboard Artist at AKA Cartoon Studios
    Vancouver, Canada
    August 2000 - August 2001

    "Ed, Edd n Eddy"

    Season 3 & 4

    -

    Story Art

    Prop Designs

  • Digital Ink and Paint Artist at Mercury Filmworks
    Vancouver, Canada
    June 2000 - August 2000

    SHOWS

    "MTV's The Kid"

    "D'Myna Leagues"

    "Yvonne of the Yukon"