HYPER: Character - Hondo (Rigellian Racer)
Tertiary details - sculpting pass - ZBrush sculpt using dynamesh and sculptris pro mode
ZBrush detail pass using Dynamesh and Sculptris brush.
Colour Blockout and model prep for migration to Substance Painter and/or Mari.
Substance Painter set up.
Character concept sculpt in ZBrush/Rizom/Mari/Houdini. Using an alien creature concept to explore some of the new features in ZBrush 2019.