HYPER: Character - Hondo (Rigellian Racer)

Tertiary details - sculpting pass - ZBrush sculpt using dynamesh and sculptris pro mode

ZBrush detail pass using Dynamesh and Sculptris brush.

Colour Blockout and model prep for migration to Substance Painter and/or Mari.

Substance Painter set up.
Character concept sculpt in ZBrush/Rizom/Mari/Houdini. Using an alien creature concept to explore some of the new features in ZBrush 2019.